Driving global impact: leading mixed-methods research and AI innovation at Apple.

I'm a UX researcher at Apple. I've run over 70 studies in 16 countries, and that work has shaped tools used by 250,000 people. I developed AI solutions for our research team, reducing synthesis and reporting time by 75%. My projects range from building in-house tools from the ground up to full-scale redesigns and optimizing third-party platforms.

A hand placing a sticky note onto a glass wall covered in colour-coded research notes, mid-synthesis

Case Studies

UKG Pro WFM·2025–Present

Helping 105,000+ employees trust a new timekeeping tool, where one confusing screen can cost them pay.

1 Year
105,000+ Employees
5 Pre-launch phases
Shipped Vendor UI fixes
UKG Pro WFM dashboard on a MacBook Pro and iPhone, showing timecard, notifications, schedule and business process cards

Apple was moving retail and corporate employees onto UKG Pro WFM, replacing WorkJam, WFC, and Kronos. Because the product belonged to the vendor, its interface was considered settled long before research was invited in, and my brief was to help people adapt to whatever arrived. But this is the tool that runs timecards. When it confuses someone, the mistake shows up in their pay.

Research artifacts (10)

Apple Directory·2023–Present

How research shaped Apple Directory's AI search into something people choose to use.

14+ Studies
461+ Participants
372 Survey responses
AI chat Tested with users and market data
Apple Directory shown on a MacBook, iPad and iPhone, each listing upcoming meetings with attendees and room locations

Apple Directory is where employees go to confirm who someone is, where they sit, and how they fit into the organization. For some teams, that information is operational: inaccurate data affects financial approvals, communication routing, and access control. When I joined, the product had years of accumulated research that wasn't being used, and I stayed on through a full interface revamp and the AI features that followed. The risk was clear from the start. A change that contradicted how people already understood the tool would cost adoption and, more seriously, their confidence in the data itself.

Research artifacts (8)

Caffè Macs·2023–Present

Designing food ordering around the one thing employees never have enough of: time.

15 Participants
5 Locations, 3 regions
1,400+ Satisfaction responses
3 Platforms
An employee browsing the Caffè Macs app on an iPhone, viewing a couscous salad on the day's menu

Caffè Macs is the food ordering service for Apple employees, with two ways in: the iOS app and physical kiosks in the cafés. Unlike most internal tools, no one is required to use either, which makes voluntary adoption the truest measure of whether the design works. Roughly 30% of employees chose the kiosk over the app, rising to 60 to 90% in Cork and Singapore. Internally, that was read as a problem to correct, and a Guest Mode was being scoped on untested assumptions. I set out to answer two questions separately: why people actually choose the kiosk, and whether the redesign works for them.

Research artifacts (6)

Apple Retail Research·2022–2024

Rethinking scheduling tools for the people who work the floor and the teams who plan it.

1,683 Survey responses
24 Stores
3 Regions
2–5 Year roadmap
Apple Store sales floor with display tables of iPad, Mac and Apple Watch, and product walls behind

I led research for two Retail programs, both on tools Apple designed and built in-house. The first covered scheduling and time management through Schedule Manager and Sidekick, where I ran everything from foundational discovery through the redesign and post-launch measurement. The second covered device and content management in stores and fed a 2 to 5 year roadmap. The teams and roadmaps were different, but the people on the floor were the same. Store team members were absorbing the cost of tools that didn't keep pace with their work, and the corporate picture of how things run didn't match what actually happens at 2am on a launch night.

Research artifacts (6)

About·Austin, TX

I'm a senior UX researcher in Austin, Texas, and I use my anthropology background to help teams make data-driven decisions. My approach begins with understanding how people describe their own work, then layers in surveys, satisfaction scores, and product metrics, so every recommendation is grounded in actionable evidence. Just as much of my work happens after the research: bringing product, engineering, operations, and leadership to a shared view of the problem, so the findings turn into decisions.

I've worked across the full range of product work. That includes tools built from the ground up, like Schedule Manager and Sidekick; full redesigns, like Apple Directory and Caffè Macs; and third-party platforms, where changing anything means convincing another company to reopen its roadmap. Some of these tools are required for work, where a mistake costs people time, accuracy, or pay. Others, people can simply walk away from, which is a harder bar to clear.

Viviane at a whiteboard writing a How Might We statement, beside a Business–Technology–User Venn diagram and a cluster of sticky notes
"Viviane played a pivotal role in the UKG project. Through user interviews on the new tool experience, she and her team identified areas of confusion and clarity gaps, enabling us to refine communication and training content and ensure smoother user readiness for the global rollout."

— Change Management Lead, Apple

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